Outschool
Building Belonging on Outschool

Design lead
Product manager
Product researcher
5 engineers
Jul - Sep 2021


20K
Awareness, goal was 4k.
28%
Success usage, goal was 10%
6.5K
Engagement, goal was 2.5k
Design Principles
Designing for learners is complex because different age groups have distinct goals and behaviors. For example, for age 6 to 8, self-expression is more important than socializing. Experiences need to be simple, playful, and clear, with minimal friction. This understanding directly informed our design principles:
Privacy
Profiles visible only to classmates and teachers
Emotionally safe
Avoid designing patterns that promote social comparison: counts, upvotes, and likes
Simple setup
Designed for ages 7+ to navigate easily and independently
The Process
We started by exploring how kids actually want to share who they are. Three early concepts helped us frame the right balance between self-expression and safety:
Trivia
PRO
CON

Project memories
PRO
CON

My favorite classes
PRO
CON

Through co-design sessions with 12 learners (ages 8–12), we learned:
These insights led us to strip away complexity and focus on authentic, lightweight connection.
Final design
Awareness
In-product, we used several simple ways to really help learners find the profile page and view others.

Start with simple content
From research, we learned that learners expect profiles to be simple and actionable. First name, age, location, and avatar selection would be enough for learners to reasonably identify/recognize other learners.

Taking classes with friends
Even when we didn’t show “classes” on an initial prototype, some learners (and their parents) mentioned this would be nice to have. From a business standpoint, including classes in learner profile would increase class re-enrollment.

Avatar customization
We also realized that learners were interested in changing their avatars inside their profiles. Currently, learners can only change their avatar through their parent’s accounts. Even when we didn’t show avatar selection in the initial prototype, learners suggested this feature to us.

Key learnings
This 0→1 initiative taught me how to design for social connection through empathy and constraint.
Made with 🤍 in Toronto
© Kira Xie 2025 All Rights Reserved
Outschool
Building Belonging on Outschool

Design lead
Product manager
Product researcher
5 engineers
Jul - Sep 2021


20K
Awareness, goal was 4k.
28%
Success usage, goal was 10%
6.5K
Engagement, goal was 2.5k
Design Principles
Designing for learners is complex because different age groups have distinct goals and behaviors. For example, for age 6 to 8, self-expression is more important than socializing. Experiences need to be simple, playful, and clear, with minimal friction. This understanding directly informed our design principles:
Privacy
Profiles visible only to classmates and teachers
Emotionally safe
Avoid designing patterns that promote social comparison: counts, upvotes, and likes
Simple setup
Designed for ages 7+ to navigate easily and independently
The Process
We started by exploring how kids actually want to share who they are. Three early concepts helped us frame the right balance between self-expression and safety:
Trivia
PRO
CON

Project memories
PRO
CON

My favorite classes
PRO
CON

Through co-design sessions with 12 learners (ages 8–12), we learned:
These insights led us to strip away complexity and focus on authentic, lightweight connection.
Final design
Awareness
In-product, we used several simple ways to really help learners find the profile page and view others.

Start with simple content
From research, we learned that learners expect profiles to be simple and actionable. First name, age, location, and avatar selection would be enough for learners to reasonably identify/recognize other learners.

Taking classes with friends
Even when we didn’t show “classes” on an initial prototype, some learners (and their parents) mentioned this would be nice to have. From a business standpoint, including classes in learner profile would increase class re-enrollment.

Avatar customization
We also realized that learners were interested in changing their avatars inside their profiles. Currently, learners can only change their avatar through their parent’s accounts. Even when we didn’t show avatar selection in the initial prototype, learners suggested this feature to us.

Key learnings
This 0→1 initiative taught me how to design for social connection through empathy and constraint.
Made with 🤍 in Toronto
© Kira Xie 2025 All Rights Reserved
Outschool
Building Belonging on Outschool

Design lead
Product manager
Product researcher
5 engineers
Jul - Sep 2021


20K
Awareness, goal was 4k.
28%
Success usage, goal was 10%
6.5K
Engagement, goal was 2.5k
Design Principles
Designing for learners is complex because different age groups have distinct goals and behaviors. For example, for age 6 to 8, self-expression is more important than socializing. Experiences need to be simple, playful, and clear, with minimal friction. This understanding directly informed our design principles:
Privacy
Profiles visible only to classmates and teachers
Emotionally safe
Avoid designing patterns that promote social comparison: counts, upvotes, and likes
Simple setup
Designed for ages 7+ to navigate easily and independently
The Process
We started by exploring how kids actually want to share who they are. Three early concepts helped us frame the right balance between self-expression and safety:
Trivia
PRO
CON

Project memories
PRO
CON

My favorite classes
PRO
CON

Through co-design sessions with 12 learners (ages 8–12), we learned:
These insights led us to strip away complexity and focus on authentic, lightweight connection.
Final design
Awareness
In-product, we used several simple ways to really help learners find the profile page and view others.

Start with simple content
From research, we learned that learners expect profiles to be simple and actionable. First name, age, location, and avatar selection would be enough for learners to reasonably identify/recognize other learners.

Taking classes with friends
Even when we didn’t show “classes” on an initial prototype, some learners (and their parents) mentioned this would be nice to have. From a business standpoint, including classes in learner profile would increase class re-enrollment.

Avatar customization
We also realized that learners were interested in changing their avatars inside their profiles. Currently, learners can only change their avatar through their parent’s accounts. Even when we didn’t show avatar selection in the initial prototype, learners suggested this feature to us.

Key learnings
This 0→1 initiative taught me how to design for social connection through empathy and constraint.
Made with 🤍 in Toronto
© Kira Xie 2025 All Rights Reserved